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Added a win score for winning and a matching LANG entry and score parameter in the role base
TimGoll
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Jan 21, 2025
TimGoll
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Jan 21, 2025
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I personally do like this. TTT handled winning differently. Each surviving player from a team gave a bonus. That way you were awarded for winning and keeping your team mates alive.
But since TTT2 puts a bigger focus on different teams, I think this change is valid. In general I'm all for adding more events that give score points (like a single point for the first person to call a dete to a corpse) to emphasis beneficial actions.
Before merging I think that @Histalek and @saibotk should give their opinion on this as well
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TimGoll
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Jan 21, 2025
saibotk
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Jan 21, 2025
TimGoll
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Jan 24, 2025
In #1733 I said in a review comment that the fallback can be removed here: #1733 (comment) However, this was not true. I misread the context of the code. This caused the issue reported in #1744.
Histalek
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Jan 31, 2025
Added win score to finish event with parameter for amount of score in role base and LANG entries I felt like it was weird that no score was gained for winning, especially for roles that cant gain score as quickly in other ways. This adds an event for that where score amount can also be configured for every role.
Histalek
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Jan 31, 2025
In TTT-2#1733 I said in a review comment that the fallback can be removed here: TTT-2#1733 (comment) However, this was not true. I misread the context of the code. This caused the issue reported in TTT-2#1744.
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Added win score to finish event with parameter for amount of score in role base and LANG entries
I felt like it was weird that no score was gained for winning, especially for roles that cant gain score as quickly in other ways. This adds an event for that where score amount can also be configured for every role.